Roblox8 дней назад
Principal Software Engineer, Engine Systems
Зарплата не указана
РЫНОК
21 500 ₽медиана по профессии
System Analyst · 8 вакансий с указанной зарплатой
7 358половина предложений: 11 458–125 000200 000
Работодатель не указал зарплату — сравните с рынком сами.
San Mateo
Обязанности
- 01Develop engine code that performs well for all user-created games on the Roblox platform
- 02Build the core systems and data structures used in the Roblox engine, working with other teams to find universal solutions
- 03Take ownership of projects throughout their full lifecycles
- 04Execute code that performs well on all the devices Roblox supports—from desktop clients to mobile phone clients to console clients
- 05Own and innovate on the foundational components that form the backbone of the Roblox platform
- 06Work on the core structures and systems used to build the DataModel and interact with it
- 07Work on the C++ reflection bindings that form the Engine’s Luau API surface
- 08Work on DataModel serialization
Требования
- 01Experience developing outstanding systems-level C++ programming
- 02Have experience working on game engine internals
- 03Responsibility for building and maintaining systems that work optimally
- 04Curiosity to learn and stay up-to-date on technology developments
- 05Have a curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw
Условия
- 01Annual Salary Range $295,250 — $345,040 USD
- 02Hybrid model 3 days a week (Tuesdays to Thursdays) at HQ in San Mateo, CA
- 03Eligible for equity compensation and benefits
- 04Roles based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday