Sony Interactive Entertainment

Software Engineer I

San Diego

Обязанности

  • 01Design and build scalable web applications and backend services for Trust & Safety operations
  • 02Develop modern frontend experiences using React and TypeScript
  • 03Create backend services using Node.js, Python, Go or similar technologies
  • 04Build internal moderation tools, policy enforcement systems, telemetry dashboards and analytics platforms
  • 05Design APIs and platform services that integrate with multiplayer and live-service gaming ecosystems
  • 06Contribute to cloud‑native infrastructure on Kubernetes, GCP or AWS, including CI/CD pipelines and observability
  • 07Improve reliability, scalability and operational visibility of safety and platform services
  • 08Partner with product managers, data engineers, security teams and game studios
  • 09Drive automation and developer productivity through tooling and platform improvements
  • 10Participate in technical discussions and collaborate with senior engineers on design and implementation

Требования

  • 01Bachelor’s degree in Computer Science or related field, or equivalent practical experience
  • 021–3 years of software engineering experience through internships, academic projects or professional work
  • 03Experience with modern frontend technologies such as React, TypeScript, JavaScript
  • 04Experience developing backend services or APIs using Node.js, Python, Java, Go or similar languages
  • 05Experience building and consuming RESTful APIs and microservices
  • 06Experience with cloud platforms such as GCP, AWS or Azure
  • 07Familiarity with containerization and orchestration technologies such as Docker and Kubernetes
  • 08Strong understanding of software engineering fundamentals, data structures and problem‑solving
  • 09Experience working in collaborative Agile development environments