Sony Interactive Entertainment
Software Engineer I
San Diego
Обязанности
- 01Design and build scalable web applications and backend services for Trust & Safety operations
- 02Develop modern frontend experiences using React and TypeScript
- 03Create backend services using Node.js, Python, Go or similar technologies
- 04Build internal moderation tools, policy enforcement systems, telemetry dashboards and analytics platforms
- 05Design APIs and platform services that integrate with multiplayer and live-service gaming ecosystems
- 06Contribute to cloud‑native infrastructure on Kubernetes, GCP or AWS, including CI/CD pipelines and observability
- 07Improve reliability, scalability and operational visibility of safety and platform services
- 08Partner with product managers, data engineers, security teams and game studios
- 09Drive automation and developer productivity through tooling and platform improvements
- 10Participate in technical discussions and collaborate with senior engineers on design and implementation
Требования
- 01Bachelor’s degree in Computer Science or related field, or equivalent practical experience
- 021–3 years of software engineering experience through internships, academic projects or professional work
- 03Experience with modern frontend technologies such as React, TypeScript, JavaScript
- 04Experience developing backend services or APIs using Node.js, Python, Java, Go or similar languages
- 05Experience building and consuming RESTful APIs and microservices
- 06Experience with cloud platforms such as GCP, AWS or Azure
- 07Familiarity with containerization and orchestration technologies such as Docker and Kubernetes
- 08Strong understanding of software engineering fundamentals, data structures and problem‑solving
- 09Experience working in collaborative Agile development environments