Roblox1 день назад
Software Engineer, User Frameworks
Зарплата не указана
San Mateo
Обязанности
- 01Build and improve reusable UI components, and libraries that many Roblox teams rely on to create consistent, polished, and accessible user experiences
- 02Contribute to the Foundation Design System by working closely with design and engineering to define and implement shared building blocks for Roblox
- 03Write clean, maintainable, and well-tested code, while contributing to engineering patterns and workflows that help high-quality UI development scale across Roblox
- 04Explore forward-looking automation, including AI-assisted workflows that can accelerate UI development without compromising quality
Требования
- 011–3 years of experience building software systems (industry experience)
- 02Strong coding fundamentals in one or more languages such as Javascript, TypeScript, Lua, or similar
- 03Experience building frontend systems, reusable UI components, or design systems
- 04Familiarity with modern UI frameworks such as React, and an interest in building practical, maintainable abstractions that can scale
- 05An understanding of software quality fundamentals such as performance, accessibility, responsiveness, maintainability, and thoughtful API or component design
- 06A growth mindset and curiosity about automation and AI-assisted development
Условия
- 01Annual Salary Range $153,120 — $196,750 USD
- 02Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday
- 03All full-time employees are also eligible for equity compensation and for benefits